Campaign of the Month: October 2016


Session 50 : You Shall Not Steal !
Act III - Chosen Of The Gods


Myrtul 9, 1484 DR Year Of The Awaken Sleepers
Bryn Shander, Tentowns

“Easy there master dwarf. We just got here, lets not draw unwanted attention. There are many drunken barbarians in this world. He is not worthy of our time.” , Quinn says to his friend, looking the dwarf’s angry face.

Olo, is already among the frequents of Farlafil’s inn, relieving one or two of them, from their pouches. The companions learn the rumors of the area from their old fella, Andy Bernard. The bard tell’s them about the barbaric invasion in the north. He also heard about a barbarian thief who is sentenced to death by exposure to cold. The companions ask about the survivors of the North Star. Andy tells them, that the druid with the elves left for Caer-Conig ten days ago. The blind dwarf, found work in Blackiron Blades, here in the city. After along talk and a few pints of beer, they rest in their room. Quinn sneaks out in the cold night and scouts the streets for Harper signs. He discovers two marks. One points behind the marketplace, towards a house dedicated to Amaunator. The other mark, leads to the mines entrance, beneath the surface of the city. The next morning, the companions, visit the Town’s Hall, to meet with counselor Mika. They arrange to buy a property in the city, they pay up front and receive a discount and respectful attitude. Before they leave, counselor Vaelis Gant meets them and welcomes them to Bryn Shander. He is the right hand of the Spokeswoman, Duvessa Daghost and he manages the city matters in her absence. In the afternoon, a mop gathers in the east gate. The guards chain a young barbarian in the middle of the street and strip him naked. The companions watch from afar, concerned. Some of the peasants curse the thief. Most of the people look at the out lander, with no compassion at all except one man, a hunter. He stares the barbarian with sadness and say,

“This is wrong! May the gods forgive us!”

Thornalf Ulfgar (Ftr12)+ 3000111000 / 120000
Olo Quickskin (Rog10/Wlc2)) + 3000109000 / 120000
Quinn (Rog12)+ 3000106000 / 120000
Session 49 : Sunset In Bryn Shander
Act III - Chosen Of The Gods


Myrtul 8, 1484 DR Year Of The Awaken Sleepers
Bryn Shander, Tentowns

The companions lead the caravan through the icy steppes of Icewind Dale. As the sun sets in the Sea Of Swords, they see the round stone walls of Bryn Shander on the top of the hill ahead. The guards of the southwest gate take the refugees of Mirabar into the city and lead them to the refugee camp. The companions report to the commander of the gate. They inform him of Hartusk’s Horde, the fall of Mirambar, the Luskan War and the end of The Darkening. Olo, spots a sign with the regional laws written on it. Murder, lethal assault and robbery are punishable by death.

“That’s kinda harsh! You steal, you die? Barbaric…”, whispers the halfing to his comrades.

They learn that the Spokeswoman of the city, Duvessa D’ Agost , left fifteen days ago. She investigates a barbarian invasion in Bremen. It may be sometime until her return. Before they rest they visit the Sanford Stables to leave their horses. The mercenary who guard the place mistakes Quinn for a thug and at the sight of him he shout

“We paid yesterday! What more do ye want?”

When he realizes that the companions are outlanders he tries to deny the truth. Eventually, they persuade him to tell them what is going on. The mercenary, say that an unknown group of thugs blackmail the merchants of the city. They collect their toll every tenday. The companions leave their horses in the stable and head towards Faelfaril’s Inn. As they step from the cold snow to the warmth of the tavern, they hear a familiar song. Andy Bernard, sings the Tale Of The Tarask Island. Suddenly, a pint of beer flies over the bard’s head and breaks on the wall behind him. It came from the table of a drunken barbarian with three beautiful ladies in his hug, who yells,

“Ahhh ’nough with dat oxshit! Sing a song ’bout a dragon!”

Thornalf Ulfgar (Ftr12)+ 3000108000 / 120000
Olo Quickskin (Rog10/Wlc2)) + 3000106000 / 120000
Quinn (Rog12)+ 3000103000 / 120000
Vito Galliano (Pal10)+ 300079000 / 85000
Session 48 : The Road To Icewind Dale
Act III - Chosen Of The Gods


Myrtul 7, 1484 DR Year Of The Awaken Sleepers
Caravan Trail, The Spine Of The World

The heroes return to the caravan with the lost children and bury the dead refugees. They learn about the fall of Mirambar from Hartusk’s horde. The refugees speak with terror and despair of the Manyarrows army.

There were thousands of Orcs allied with drows and giants and a great black dragon. We never stood a chance laddy.”, sais Otor Ironfist, the old dwarf blacksmith.

They decide to head towards the capital city of Ten-Towns, Bryn Shander, a couple days away. The night they camp on the side of the trail that cross the spine of the world and connects the Sword Coast to the Icewind Dale. The cold night goes by and as the campfire slowly dies, a thunder sounds in the cloudy sky. Soon the companions realize that this sound was actually the roar of a dragon. They keep their heads down and their yes up, but they cant locate the creature. Thornalf, who found the entrance to an old mine a few yards away, in his night shift, suggests to investigate the place and if it’s safe they move the caravan there until they ensure the dragon is gone. Damien stays behind with the refugees as the companions followed by the paladin of Tyr, sir Vito Galliano, approaches the wooden door. A sign is covered by snow that writes

Permanently closed down, due to an unexpected incident. 1374 DR, Year of Lightning Storms”.

Quinn discovers two broken crystals, between the rocks on both sides of the door, with the initials “D.F” carved on them. Olo looks through his magic gem and sees that the entrance is locked with magic. They try to force their way in but they fail to move the door. Sir Vito calls the power of his deity, and supress the arcane effect, allowing them to enter the old mine. Behind the door are broken seals of magic on the walls.

It seems that no one step his foot in there for aeons!Max me boy go and bark if you see anyone.” , sais Thornalf and sends the blink dog to scout ahead.

After a while, they seem to have lost Max and they find themselves in a wet cave full of rubble and old mining supplies. Each one of them is overwelmed with thoughts of his deepest desire.

Thornalf, imagines he holds the Helm Of Thundergod, once again and puts a bucket on his head.
Quinn, sneaks behind the leader of Bregan D’Aethre and assassinates a sack of molded rice.
Olo, sits on top of his treasures richer that a dragon and roars sitting on a pile of rubbles.
Vito, cuts the head of Hartusk and holds up high a miners backpack.

As they dwelve into their dellussions the demonic pressence that haunts this place for over a century, manifest in the center of the cave. Its rotten flesh is prottected by a golden elvish armor and a vile longsword appears in his hand. The heroes snap out of the demonic effect and fight the demon with all they got. But this is an enemy they have never faced before. Whoever locked it in here had a good reason to do it a hundred years ago. Each word that comes out of its abyssas mouth tries to poison the spirit of the living and each blow of its sword spreads death. Is this the end of the road ? At those times when defeat is almost certain, the fabric that heroes are made of is revealed. The companions transcend their fear, their pain, the physical boundaries of their mortality and defeat the demon. Finally, as the creature dissolves into nothingness, there is only silence and looks between them saying “That was a close one.

Thornalf Ulfgar (Ftr12)+ 5000105000 / 120000Gems
Olo Quickskin (Rog10/Wlc1)) + 5000103000 / 100000GemsLevel Up!
Quinn (Rog11)+ 5000100000 / 100000Gems, Boots Of ElvenkinLevel Up!
Vito Galliano (Pal10)+ 500076000 / 85000Gems
Session 47 : Goblin's Luck
Act III - Chosen Of The Gods


Myrtul 6, 1484 DR Year Of The Awaken Sleepers
Caravan Trail, Sword Coast North

Snort was waiting patiently, in the cold goblin-hole with his kinsmen. The gnolls caught up the scent of a caravan on the tradeway the night before. Their leader the Big Ogre, ordered to ambush the travelers at midnight. There has been weeks without a proper raid, since the darkening. So now, all those goodies were theirs for the taking. And the best part, there were mostly women and children in the caravan, guarded by a knight and his squire. Ha! That was the kind of business, Snort, loved to do! Easy, peasy, lemon squeezy!

But, oh no, you can’t seriously think that a Goblin can actually be lucky? Things couldn’t just be fine, could they? A party of adventures HAD to be there! They HAD to save the poor bastards and slaughter the goblinoids, right? And they did. And you know what else they did? They captured poor ol’ Snort. And tied him up to a pole. A red faced dwarf beat the shit out of him and gag him with a dirty shock. And then he asked him questions! In dwarvish ! How the fudge am I supposed to answer to you cabron? Then, there was that loco halfling, scary little motherfudger! He was talking about dismembering Snort and reassembling his parts in different positions. Balls to eyes, that kind of nasty things. Snort broke down eventually, after tremendous resistance and agreed to lead them to their lair. Even then he had to walk in the steppes tied to the pole with that rag in his mouth. And they didn’t even follow his directions. The human scout picked up the fleeing Raiders trails and guide them to some other entrance to the lair that Snort had no idea about. The dwarf asked him if this is the place and Snort truthfully answered that this wasn’t his neighborhood. And guess what he got in return. That’s right, a big fat punch in the face! Knocked his teeth out! While he was unconscious the crazy adventurers hang him upside down to the entrance of the lair, and massacred everyone in the Big Ogre’s gang. It was mental! They left and it didn’t even cross their mind to put poor ol’ Snort down. So I’m still here, hanging out, like a damn pinata. So I was wondering if you could…just…wait were you going…WAITCOME BACK…..DON’T LEAVE HERE……HEEEEEEELLLLLP!

Thornalf Ulfgar (Ftr11)+ 4000100000 / 100000Level Up!
Olo Quickskin (Rog10/Wlc1)) + 400098000 / 100000Gold pouch (400gp), Magic Item
Quinn (Rog11)+ 400095000 / 100000
Vito Galliano (Pal10)+ 400071000 / 85000
Session 46 : Raiders!
Act III - Chosen Of The Gods


Myrtul 5, 1484 DR Year Of The Awaken Sleepers
Caravan Trail, Sword Coast North

The days after the war, the companions closed their unfinished business and said their farewell to the City Of Sails. A statue of Ethan was made at the place of his death. It writes "The Last Of The Baram. Si vis pacem, para bellum. Meaning : “If you want peace, prepare for war.” Harry Westra decides to stay with Damara in Luskan and begins to craft a Portal at the Thunderstone Monastery. He gives Olo a Teleportation Stone so that the wizard can teleport himself to them in times of need.Dominic informs Quinn of the Harper agent in Bryn Sander, named Aarun. Oloward Fletcher opens up the Fletcher’s Emporium in Luskan.Beniago Kurth is reestablished as highcaptain of the Kurths. The Taerls and the Suljacks elect new captains andthe council of the Highcaptains is reassembled.The Pirates that helped the Lords Alliance receive amnesty and they form new Ships or join existing ones.Simone has 4 ships in her possession and founds with some ex pirate captains a new Thieves Guild “The Sons Of Anarchy”.Greywulf stays with a force of 50 men, to oversee the peace treaty for a month. The companions are named Heroes Of The Third Luskan War and receive gifts,horces and a caravan from Lord Neverember. They sell the Anarchy ship to Simone and the Blackjack ship to Lords Alliance. After their trade is over and as the snow begins to melt, opening the trade way to the North, they begin their new journey with the paladin of Amaunator, Damien, to IcewindDale.

The forth night of their travel, Quinn spots a refugee camp settled on the eastern trade road. They decide to keep an eye on them, but not interfere with them until the morning, to avoid scaring them. A while after midnight, a raiding group of bugbears, gnolls goblins and wargs attack the camp. Their only defenses is a paladin of Tyr, named sir Vito Galliano , an old mage and a young squire. They would find certain death if the companions weren’t there. Unfortunately, a dozen refugees and the old mage find tragic death and others are heavily wounded but the heroes aid the half-elf knight of the camp and drive the raiders away saving as many refugees as they can. Afterwards they realize that a few children are abducted from the raiders. For their good luck, Thornalf Ulfgar has taken a goblin as prisoner and he and Olo are about to get some answers about the raiders wereabouts.

Thornalf Ulfgar (Ftr11)+ 300096000 / 100000
Olo Quickskin (Rog10/Wlc1)) + 300094000 / 100000
Quinn (Rog11)+ 300091000 / 100000
Vito Galliano (Pal10)+ 300067000 / 85000
Session 45 : A New Dawn
Act II - The Darkening


Tarsak 25, 1484 DR, Year Of The Awakened Sleepers
Luskan, The City Of Sails

The halfling opens his eyes and finds himself in the bloody morgue of his dreams. Across him, behind a bench, the grim black man, takes human parts out of a bucket and places them on the table. As he places last, Ethan’s head, he speaks to Olo.

It seems you run out of options now that, your druid friend is dead! And it would pretty awful if you turn into a walking corpse in the middle of your little operation.”, say pointing a mirror on the wall.

Olo looks into the mirror and sees, from above himself and the force of the masked prisoner as they enter the Kurth tower, fighting the guards. The halfing knows very well that it is Orcus who stands before him. He asks to know what he has to do in return. The demon, offers to suppress the curse that burdens the halfing. He will even grand him unimaginable power, as long as the little one stays close to the paladin of Amaunator, Damien. Olo, reach for the golden cup and drinks with the demon. When he opens his eyes again he is in the great hall of the Kurth tower. The masked prisoner with his men are fighting the drows of Breagan D’aethre. He joins the fight and feels a dark power inside his rotten arm. In the heat of battle he invokes the demons powers and help the masked man defeat his nemesis. In the alleys south of Luskan Thornalf creates a pile of bodies in front of him. Every Luskanite or drow that move against him lay dead. Quinn, hides in the rooftops and assassinates the enemy commanders. The rebels win their battle and move towards the south gate, to join with the invading force of Lords Alliance. Lord Neverember enters the city as they defeated the defending forces and meets Greywulf and the Companions. As his army move deeper into the city, he guides his knights pass the Kurth tower towards the Host Tower of the Arcane. The companions inform him of the drow conspiracy and ask of him to listen to what the real Beniago Kurth has to say. Lord Neverember agrees, but conversations will take place after the defeat of the Arcane Brotherhood. As the horses cross the bridge, the allied fleet of Lords Alliance and Simone’s pirates, enter the bay as winners. Dark clouds twirl in the sky above the Arcane Tower. The darkness is pulled towards a black hole and as the knights reach the front door, a magical beam falls from the sky, and blast away everyone. Those who survive the magic wave, watch the manifestation of the darkening in a impenetrable armor around the Tower.

The Arcane Brotherhood is protected for now, but finally after a long time the morning sun shed its warm light in the Sword Coast. With this new dawn, a new beginning starts for the City Of Sails.


Harry Westra (Wiz10) + 250072500 / 85000MISSEDSESSION!
Thornalf Ulfgar (Ftr11)+ 500093000 / 100000
Olo Quickskin (Rog10/Wlc1)) + 500091000 / 100000Drow Weapons, Velvet Lockbox, Valuables
Quinn (Rog10)+ 500088000 / 85000LVL UP!
Session 44 : Something To Die For
Act II - The Darkening


Tarsak 25, 1484 DR, Year Of The Awakened Sleepers
South Gate, Luskan

The following days the companions aid the Masked Prisoner to his endeavor to gain the allegiance of his old friends. He manages to persuade the three captains of the Drow conspiracy and reveals his true identity to them. The captains agree to follow him against the monarch of Luskan. The resistance grow in power and Harry completes the explosive device. Quinn scouts the south walls and spots the weak spot they will hit. The mechanism is powerful enough to destroy the wall but there is a chance of triggering instantly on activation. Greywulf believes the success of the mission is vital and he is ready to sacrifice himself and one of his men, to ensure the breaking of the wall. The companions disagree with this suicidal mission and persuade the Neverwinter Commander to follow another plan. In the morning as the hoard of Lords alliance sounds the invasion in Luskan, Quinn guide Ethan through the sewers as close to the weak spot as anyone can get, unnoticed. Ethan is invisible and he will put the bomb on the wall and then use his magical cloak to go in a save distance from the explosion. Thornalf with the Neverwinter elites taunt the Luskan battalion away, into the alleys where the forces of the resistance engage in the guerrilla warfare. Ethan quickly moves to the wall. He holds the mechanical device in his hands. He takes a deep breath and press the button. The explosion echoes as thunder beneath the darkened sky.

No! It was too soon!”, Quinn thinks to himself and ascend to the surface from the sewer exit.

Dust is floating, among rumbles of stone and dismembered bodies. He spots Ethan’s magic boots, in the ruins. His friend is lost. He gave his life for the salvation of this city. The last of the Baram is no more, but his memory will remain. The figures of the charging soldiers and the Banners of Lords alliance appears through the dust at the wall breach.

In another part of the city, hidden in the ruins of the illusk Olo with the masked prisoner and his new allies are ready to attack the Kurth Tower. They plan to kill the drow impostor and give Beniago his old life back. The sound of the explosion is their sign to start their attack. But the halfing, feels and incredible pain coming from his cursed arm and a deep voice, echoes in his head.

Come drink with me child. And your suffering will end…

Harry Westra (Wiz10) + 150070000 / 85000MISSEDSESSION!
Thornalf Ulfgar (Ftr11)+ 300088000 / 100000
Olo Quickskin (Rog10) + 300086000 / 85000LVL UP!
Quinn (Rog10)+ 300083000 / 85000
Ethan Vrammyr (Ran6/Drd4)-73000 / 85000DECEASED!
Session 43 : Resistance Pt. 2
Act II - The Darkening


Tarsak 15, 1484 DR, Year Of The Awakened Sleepers
Luskan, The City Of Sails

Commander Greywulf opens the city maps and explain the plan of the resistance. With the aid of Dominic the Harper, the priestess of Lady Luck Damara , the paladin of Amaunator Damien and the help of the companions, he believes they will give a great advantage to the forces of Lords Alliance, in the upcoming siege.The plan consists of three basic tasks.

I. Protect Vital Locations
• Fletcher’s Warehouse in North District, were equipment is distributed for the resistance.
• The Needle, an old water tower in South District that is used as a safe house.
• Thunderstone Monastery, under the city the old dwarven holy place is the headquarter of the resistance.

II. Grow In Power
• Upgrade equipment by gaining more and better weapons and armors.
• Gain sufficient supplies for the members.
• Expand by recruiting more members.
• Train new recruits in battle tactics and fighting.

III. Sabotage
• Retrieve enemy Intel from enemy Command Posts.
• Poison food at the barracks.
• Set some warehouses on fire.
• Assassinate enemy commanders.
• Create mistrust among factions.

The companions learn from the Dominic that another fight in the Arena will be held tomorrow. Beniago Kurth will be there, as many Luskan commanders. This is their opportunity to find out if the story of the masked prisoner is true and if they will go through with his plan, of getting his old allies with their side.They ask the help of the merchant Oloward Fletcher, that acts undercover as member of The Taerls. Olo disguise himself as Fletcher’s new partner and Quinn as his simple bodyguard. They enter the Arena as audience, and they sit with the Taerls. Quinn, moves unnoticed and sips the the deadly poison, into the drink of Bram Shocker, the Taerl Commander of the North Gate. Olo moves as close as he can to the, entourage of HighCaptain Beniago, he sees him through his gem of true seeing. He see him as the Drow he really is. The masked prisoner was telling the truth!
In another side of the city Thornalf accompanied by two of the Neverwinter elites, sneak into a warehouse and blaze it up. The companions reunite into the Thunderstone Monastery and bring the ill news about his wife to the Maked Man.

At least she is free. I hope she didn’t suffer.”, says behind his iron mask and let a tear escape his eye.

He puts apiece of cloth out of his pocket and offers it to Quinn. The names of the captains who they have to persuade to change sides, are written on it.

Anne Bonny of the Suljacks
Samuel Bellamy (Black Sam) of the Taerls
Bartholomew Roberts (Black Bart) of the Kurths

Harry Westra (Wiz10) + 150068500 / 85000MISSEDSESSION!
Thornalf Ulfgar (Ftr10)+ 300085000 / 85000LVL UP!
Olo Quickskin (Rog10) + 300083000 / 85000
Quinn (Rog10)+ 300080000 / 85000
Ethan Vrammyr (Ran6/Drd4)+ 150073000 / 85000MISSEDSESSION!
Session 42 : Resistance
Act II - The Darkening


Tarsak 14, 1484 DR, Year Of The Awakened Sleepers
Ruins Of Ilusk, Luskan

The heroes rest by the campfire, in the old mines under the city of sails and hear the story of the masked prisoner. He tells them about the years he spent in the hands of the Drows and the horrors he endured. After a long conversation about their purpose and their stand in the waging war, the prisoner takes out his mask and reveals himself. The face in front of them is the face of Beniago Kurth, the High Captain of Luskan. The heroes are confused, angry, suspicious. He explains the conspiracy of Bregan D aethre and how their chief Jarlaxe joined forces with archmage Menethir of the Arcane Brotherhood, to captivate Beniago and replace him with an impostor, in order to rule Luskan. He was ready to establish an alliance with the Lords Alliance, five years ago and he is ready to do it again. For a free Luskan, he say, with no monarchs or kings or lords. The companions consider his proposal and decide to contact Neverwinter, after they check his story.Back in Thunderstone Monastery the resistance is preparing the ground for the attack of the Neverwinter forces. It will happen in the next tenday. Dominic persuade more people to join their cause. Greywulf sabotages the enemy from within. Harry Westra is crafting an exploding mechanism that will damage the South Gate, the day of the siege. Another pigeon arrives from Simone and Olo, has pigeonsoup once again. In her secret message, she writes that she took the ship to the Pirate Isles, where the pirate captains held their meeting to decide their stand in the war. There was harsh talk, a challenge, a killing and suddenly she was the Queen of the Pirates! Now she lead the pirate fleet in the aid of Neverwinter.

Harry Westra (Wiz10) + 150067000 / 85000MISSEDSESSION!
Thornalf Ulfgar (Ftr10)+ 300082000 / 85000
Olo Quickskin (Rog10) + 300080000 / 85000
Quinn (Rog10)+ 300077000 / 85000Harpers Renown (10), Gained Rank 3 “Brightcandle”
Ethan Vrammyr (Ran6/Drd4)+ 300071500 / 85000
Session 41 : The Masked Prisoner
Act II - The Darkening


Tarsak 13, 1484 DR, Year Of The Awakened Sleepers
Ruins Of Ilusk, Luskan

Quinn, Olo and Ethan scout the old mine caves ahead and follow the voices of the Drows. They reach upon an underground ancient city of the Iluskan empire, that now lay on ruins. About five Drows drag a chained masked prisoner, towards a ruined tavern of some short. They hear voices and music from the building. The scouts return to the rest of the group and they choose to investigate further what’s happening inside those ruins and try to free the prisoner. The halfling and the Harper, hide on the rear side of the tavern, among the scattered stones, while the rest of them wait in the darkness for the proper time to attack. The backdoor opens and a deep gnome exits, accompanied by a human with an eye patch. The companions recognize him as a member of the Coinspinners, Rick the Slick. A low lifer that has his hand deep into slavery, bets, and fights. Rick with the deep gnome, talk about the cage fight that is about to start soon inside, between the Drows’ and the Duergars’ gladiators. The Coinspinner tells a bit of the story of the masked prisoner, about the torturing, the fighting and the horrors he has endured in the hands of the dark elves.Quinn and Olo decide to take them out silently. They poison their magic arrows and they assassinate them in cold blood. They hide their bodies and the halfing uses his thieves tools to lock the door from the outside. They they hide in the perimeter of the building and they cover the front exit. A young brunette holding a lamb, comes out calling for Rick. With no hesitation, the halfling fire his crossbow and the woman falls on the mud breathless. Quinn asks for Harry to make him invisible and then enters the tavern. He sees four Luskanites, three Duergars and three Drows gathered around a huge fighting cage, watching the spectacle, drinking and shouting. Inside the cage, the masked prisoner rolls around trying to dodge the swinging greataxe of an Orc barbarian. Quinn moves stealthy to gain line of sight of the sorcerer looking Drow. Suddenly he appears out of thin air and shoots his arrow, piercing through the chest of the Drow and dashes outside. After that, came blood thirst and mayhem. One of the Luskanites was there with his teenage son and they try to flee but the father holding his sword, wearing the symbol of the Suljacks isperceived as threat from Thornalf and dies by his sword. The fleeing son falls from Ethan’s volley of bolts, as the Ranger in the darkness, just sees an enemy figure running to call for backup, possibly. The wounded Drow flees down a hatch with one of his guards and leave the other Drow fighter behind. The paladin disarms one of the Luskinites and spare his life.The battle continues inside the ancient tavern, while Olo on the back of the building kills one fleeing Duergar and hunts down the other like pray.He caught the grey dwarf deeper in the ruins, and he exchanges his shack of precious things for his life. Into the tavern Luskinites, Duergars, the Drow and the Orc barbarian lie down in a pool of blood. The Masked prisoner speaks and in a weird way his words indicate intellect and madness, pain and numbness combined. He warns that many inhabitants of the Underdark lurk in the ruins and he joins the companions on their way back through the mines. The heroes leave this place wth some of them considering if what they’ve done was heroic at all.

Harry Westra (Wiz10) + 150065500 / 85000MISSEDSESSION!
Thornalf Ulfgar (Ftr10)+ 300079000 / 85000Drow Snachel, Drow Ring Of House Baenre
Olo Quickskin (Rog10) + 300077000 / 85000Gold,Ancient Art,Duergars Snatchel, x3 Flammable Bottles
Quinn (Rog10)+ 300074000 / 85000
Ethan Vrammyr (Ran6/Drd4)+ 150068500 / 85000MISSEDSESSION!

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